Rewind Video:
Black Frame: Layer Mask and added Subtraction mode
Video: Added a Adjustment Layer
Motion Tile Filter
Perimeters: Messed with the Tile Height and Tile With (This adds the duplicated look)
Turbulent Displace
Perimeters:
Amount Size (how big of a displacement you want)
Offset (changes where exactly you want it)
amount and evolution ( changes how much of the image you want)
CC Slant Effect
Perimeter:
Slant settings ( used to make a more slanted look)
The Solid White Lines
Fractal Noise
Perimeters:
Brightness
Contrast Size ( to give it the classic tv look)
Evolution+ Expression [ time*5000} ( to make the fractal noise movement more random)
The Secondary White Lines
Fractal Noise
Perimeters:
Width Height Contrast
Direction Blur
Perimeters:
Angle Levels Adjusted the White
3D Lines Lines
Note: Make Sure Layers are on Screen
Fractal Noise
Perimeters:
Height Width Contrast [ high]
Brightness [high]
Evolution [ create the animation for the lines]
Bezier Warp
Perimeters: [ played with the curves or handles to create the curved shaped]
Hue and Saturation:
Perimeters:
Colorize
Glow:
Perimeter: Radius [ increases the area that you want]
Bubbles:
CC Particule World
Perimeter: (all under the controls for filter)
Producer: Radius: X,Y,Z [ to make it wider]
Velocity: [ so it won't shoot out everywhere with animating]
Physics: gravity: [ to make it easier to animate]
Birth Rate: [ when the effect appears]
Hue and Saturation: Colorized
Camera: Orbit tool and then made the other layers 3D
Ball Action Text:
CC Ball Action
Perimeters:
Scatter Rotation Twist ball size
Camera:
Perimeters:
Attacthed to a null and then adjusted to null's orientation. [ gives an easier control over the camera]
Links:
Rewind: http://ae.tutsplus.com/tutorials/motion-graphics/rewind-your-animation-like-an-old-vhs-tape/
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